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metafiles [2021/06/21 21:49] 146.60.10.142 created metafiles page |
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- | == Basics | + | == Meta Files == |
Unity uses .meta files for each asset you add to a project. These contain a GUID (unique identifier) and additional information about _how_ an asset should be imported, e.g. max texture size, compression settings, ... everything you change in the importer. All the information required to reconstruct the Library representation of an asset is stored in the meta file. | Unity uses .meta files for each asset you add to a project. These contain a GUID (unique identifier) and additional information about _how_ an asset should be imported, e.g. max texture size, compression settings, ... everything you change in the importer. All the information required to reconstruct the Library representation of an asset is stored in the meta file. |