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runtimeinitializeonload [2021/04/30 18:21] gamedevnet |
runtimeinitializeonload [2021/06/22 17:57] gwenpri.me used footnote instead |
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- | ====== | + | ====== |
The documentation is not correct about this function running after awake. It does by default, but not if you specify a load type: | The documentation is not correct about this function running after awake. It does by default, but not if you specify a load type: | ||
- | The order of callbacks is: ((tested in the editor, 2020.2.1f1)) | + | The order of callbacks is: ((tested in the editor, 2020.2.1f1 |
* SubsystemRegistration | * SubsystemRegistration | ||
* AfterAssembliesLoad | * AfterAssembliesLoad | ||
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Providing no load type defaults to RuntimeInitializeLoadType.AfterSceneLoad, | Providing no load type defaults to RuntimeInitializeLoadType.AfterSceneLoad, | ||
+ | |||
+ | Other versions that have been verified to also use this exact order: | ||
+ | * 2021.1.12f1 (editor only) | ||
+ | |||
+ | Methods with RuntimeInitializeLoadType.AfterSceneLoad, | ||
+ | Other LoadTypes are untested but would be presumed to be the same. ((Tested in Unity 2019.4.19f1, |