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Getting/Setting Managed References

Getting a managed reference out of a SerializedProperty is very challenging. It's better to just use C# reflection on the original object and force the asset / object to re-save.

See also: https://forum.unity.com/threads/setting-a-serializedproperty-to-a-struct.521752/

serializedobject.1614099090.txt.gz · Last modified: 2021/02/23 16:51 by