Table of Contents
Time
General Notes
Recommended Reading
Time
General Notes
Time.frameCount
is equal to
0
before the first update. (ie. During Initialization and Awakening of the first scenes)
Application.targetFrameRate
uses Sleep(), and is not suitable for high frame rate applications.
1)
2)
Recommended Reading
https://gafferongames.com/post/fix_your_timestep/
https://johnaustin.io/articles/2019/fix-your-unity-timestep
https://blogs.unity3d.com/2020/10/01/fixing-time-deltatime-in-unity-2020-2-for-smoother-gameplay-what-did-it-take/
1)
https://forum.unity.com/threads/application-targetframerat-it-doesnt-work-in-version-2020-2-0b5-3233.982353/#post-6388881
2)
This property is meant for controlling frame rates on mobile devices to improve battery usage in low-frame rate applications