Table of Contents

Inspecting Information from Built Unity Players

It can be useful to inspect information from built Unity players. This can be helpful to check whether a certain DLL is used by the game, or verify that the player built properly.

High Level

Unity Version

Find this information in:

Used Assemblies

These methods work even with IL2CPP builds.

Use cases:

Notes

1)
Even Notepad works, although only for files <500KB. Notepad may struggle to open bigger files.
2)
since 2017.4
3)
e.g. Unity.RenderPipelines.Universal.Runtime.dll
4)
ie. Mono
5)
dnSpy or ILSpy for .dll files
6)
runtime assembly generation/loading and other methods relying on JIT