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camera [2021/06/13 03:24] uninomiconadmin |
camera [2021/06/13 03:24] uninomiconadmin |
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SetReplacementShader will not render objects if their original materials don't contain any properties required by the replacement shader. For example, if your replacement shader uses _MainTex, and there is an object in the scene that doesn' | SetReplacementShader will not render objects if their original materials don't contain any properties required by the replacement shader. For example, if your replacement shader uses _MainTex, and there is an object in the scene that doesn' | ||
- | Shaders can be replaced in the SceneView using [[sceneview|SceneView]].SetSceneViewShaderReplace. | + | Shaders can be replaced in the SceneView using '' |