fbx_importing
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Table of Contents
FBX Importing
Importing FBX files in Unity with the correct scale, rotation, and axis is fraught.
Unit Scaling
FBX files seems to be in cm by default, but can support other units. Other unit scales are achieved in FBX by by setting GlobalSettings→Properties70→UnitScaleFactor
property in the file. For example, when a 1 meter cube in 'meters' should be stored in an fbx file like:
- GlobalSettings->Properties70->UnitScaleFactor = (100.0) # The 'unit' is 100 * 1cm - CubeObject - Lcl Scaling = (1,1,1)
This file will show up, in Unity's importer as
Blender
In order to achieve the above scaling (scale of 1 on objects, UnitScaleFactor=100), in the export settings set one of the following for Transform→Apply Scaling
:
- FBX Units Scale
- FBX All
fbx_importing.1615742373.txt.gz · Last modified: 2025/01/15 04:35 (external edit)