globalobjectid
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| globalobjectid [2021/02/09 02:15] – ↷ Links adapted because of a move operation uninomiconadmin | globalobjectid [2025/01/15 04:35] (current) – external edit 127.0.0.1 | ||
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| ==== Converting a Prefab Gid to an Unpacked Gid ==== | ==== Converting a Prefab Gid to an Unpacked Gid ==== | ||
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| You can convert between the two using the following formula:(( | You can convert between the two using the following formula:(( | ||
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| + | ===== Bug: Querying deleted objects ===== | ||
| + | When calling '' | ||
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| + | For example, in this case, when passed an array of only scene objects: | ||
| + | {{ : | ||
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| + | The function will return non-scene objects (the shader editor asset at 205). | ||
| + | {{ : | ||
| + | |||
| + | This seems to be a bug. The correct result should have been '' | ||
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| + | I have had some luck < | ||
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| + | Update: This is fixed in 2021.1 [[https:// | ||
globalobjectid.1612836909.txt.gz · Last modified: 2025/01/15 04:35 (external edit)