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globalobjectid

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globalobjectid [2021/02/11 01:29]
uninomiconadmin [Bug: Querying deleted objects]
globalobjectid [2021/02/11 20:36] (current)
uninomiconadmin
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 I have had some luck <sup>[//[[:wiki:tag:dark-magic|dark magic]]//]</sup> querying these 'bad' GIDs individually with ''GlobalObjectIdentifierToObjectSlow''. This seems to properly return null in certain cases. This does not cure all cases, however((Luckily, there was only a small set of objects that were valid to be stored by my GIDs, and so I could discard any GIDs resolving to the wrong type.)). I have had some luck <sup>[//[[:wiki:tag:dark-magic|dark magic]]//]</sup> querying these 'bad' GIDs individually with ''GlobalObjectIdentifierToObjectSlow''. This seems to properly return null in certain cases. This does not cure all cases, however((Luckily, there was only a small set of objects that were valid to be stored by my GIDs, and so I could discard any GIDs resolving to the wrong type.)).
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 +Update: This is fixed in 2021.1 [[https://issuetracker.unity3d.com/issues/globalobjectidglobalobjectidentifierstoobjectsslow-sometimes-returns-a-random-existing-gameobject|bug tracker]].
  
globalobjectid.1613006985.txt.gz · Last modified: 2021/02/11 01:29 by uninomiconadmin