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library [2021/06/25 21:20] redwyre Added table of folders and files |
library [2021/11/01 06:46] 112.5.168.82 |
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^ Folder | ^ Folder | ||
| APIUpdater | | APIUpdater | ||
- | | [[#artifactsfolder|Artifacts]] | All the imported assets | ? | | + | | [[#artifacts_folder|Artifacts]] | All the imported assets | ? | |
| BuildPlayerData | ? | ? | | | BuildPlayerData | ? | ? | | ||
| BurstCache | Files compiled in the editor using Burst | Yes | | | BurstCache | Files compiled in the editor using Burst | Yes | | ||
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| LastBuild.buildreport | Binary build report from last build | Yes | | | LastBuild.buildreport | Binary build report from last build | Yes | | ||
| shadercompiler-UnityShaderCompiler.exe* | Log files from shader compilers | Yes | | | shadercompiler-UnityShaderCompiler.exe* | Log files from shader compilers | Yes | | ||
- | | SourceAssetDB| | + | | SourceAssetDB| |
| SourceAssetDB-lock | SourceAsset DB lock file | ? | | | SourceAssetDB-lock | SourceAsset DB lock file | ? | | ||
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===== metadata Folder ===== | ===== metadata Folder ===== | ||
- | // | + | // |
Contains the serialized, imported data keyed by an asset' | Contains the serialized, imported data keyed by an asset' | ||
===== Artifacts Folder ===== | ===== Artifacts Folder ===== | ||
- | // | + | // |
During import of an asset, the asset importer is run, which produces some number of Unity serializable assets. | During import of an asset, the asset importer is run, which produces some number of Unity serializable assets. |