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library [2021/06/25 21:21]
redwyre fix links to anchors
library [2023/02/23 15:03] (current)
140.213.24.12 [Library Folder]
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 ====== Library Folder ====== ====== Library Folder ======
  
-The library folder is a large cache containing imported assets and other data from the project after import. It is generally always 100% safe to delete the Library folder. As Unity has become more stable, this has become much less necessary than it once was. It is also possible to remove some subfolders without requiring to delete the entire Library folder and have it re-import/re-compile everything.+The library folder is a large cache containing imported assets and other data from the project after import. It is generally always 100% safe to delete the Library folder. As Unity has become more stable, this has become much less necessary than it once was. It is also possible to remove some subfolders without requiring to delete the entire Library folder and have it re-import/re-compile everything.xssss
  
 ^ Folder         ^ Purpose         ^ Removable?         ^ ^ Folder         ^ Purpose         ^ Removable?         ^
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 | LastBuild.buildreport | Binary build report from last build | Yes | | LastBuild.buildreport | Binary build report from last build | Yes |
 | shadercompiler-UnityShaderCompiler.exe* | Log files from shader compilers | Yes | | shadercompiler-UnityShaderCompiler.exe* | Log files from shader compilers | Yes |
-| SourceAssetDB| | ? |+| SourceAssetDB| The source Asset Database contains meta-information about your source asset files which Unity uses to determine whether the file has been modified, and therefore whether it should reimport the files. This includes information such as last modified date, a hash of the file’s contents, GUIDs and other meta-information. | ? |
 | SourceAssetDB-lock | SourceAsset DB lock file | ? | | SourceAssetDB-lock | SourceAsset DB lock file | ? |
  
library.1624656090.txt.gz · Last modified: 2021/06/25 21:21 by redwyre