prefabs
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prefabs [2021/02/08 08:25] – uninomiconadmin | prefabs [2025/01/15 04:35] (current) – external edit 127.0.0.1 | ||
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- The reference *is* the same. Unpacking doesn' | - The reference *is* the same. Unpacking doesn' | ||
- Unity creates a set of new Objects for the unpacked prefab, and then fixes up all old reference pointers. | - Unity creates a set of new Objects for the unpacked prefab, and then fixes up all old reference pointers. | ||
- | )) The new unpacked objects will have new [[GlobalObjectId]]s | + | )) The new unpacked objects will have new GlobalObjectIds |
* In the Editor, prefabs have two [[GlobalObjectId]]s. | * In the Editor, prefabs have two [[GlobalObjectId]]s. | ||
+ | * Referencing a gameobject to itself inside of a prefab will result in that reference being to the prefab, not the instance of the prefab. | ||
prefabs.1612772718.txt.gz · Last modified: 2025/01/15 04:35 (external edit)