raycasthit2d
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| raycasthit2d [2021/05/05 07:05] – Added title, and added another example andrew900460 | raycasthit2d [2025/01/15 04:35] (current) – external edit 127.0.0.1 | ||
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| ====== RaycastHit2D ====== | ====== RaycastHit2D ====== | ||
| - | ==== Implicit | + | ==== Casts Implicitly To a Bool ==== |
| - | + | RaycastHit2D | |
| - | '' | + | <code csharp> |
| - | This is because C# has the ability to do implied type conversions, | + | public static implicit operator |
| - | + | </ | |
| - | Example: | + | ++++ Example |
| - | < | + | < |
| RaycastHit2D hit = Physics2D.Raycast(someStartPoint, | RaycastHit2D hit = Physics2D.Raycast(someStartPoint, | ||
| Line 16: | Line 16: | ||
| This is also valid: | This is also valid: | ||
| - | < | + | < |
| RaycastHit2D hit = Physics2D.Raycast(someStartPoint, | RaycastHit2D hit = Physics2D.Raycast(someStartPoint, | ||
| bool rayHitSomthing = hit; | bool rayHitSomthing = hit; | ||
| </ | </ | ||
| + | ++++ | ||
raycasthit2d.1620198329.txt.gz · Last modified: 2025/01/15 04:35 (external edit)