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rendersettings [2021/02/10 23:46] – uninomiconadmin | rendersettings [2025/01/15 04:35] (current) – external edit 127.0.0.1 |
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Interestingly, this means you can query the RenderSettings object directly by invoking the private static method "GetRenderSettings()". That object can then be modified using a [[SerializedObject]]. | Interestingly, this means you can query the RenderSettings object directly by invoking the private static method "GetRenderSettings()". That object can then be modified using a [[SerializedObject]]. |
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There is a property ''m_IndirectSpecularColor'', which is sometimes modified when you are saving scenes. It the only property on this object that isn't directly settable using the SerializedObject. I'm not aware of a way to modify this value, or avoid this [[churn|churn]]. | There is a property ''m_IndirectSpecularColor'', which is often randomly modified when you are saving scenes. It the only property on this object that isn't directly settable using the SerializedObject. I'm not aware of a way to modify this value, or avoid this [[churn|churn]]. |