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start [2021/04/29 16:44] – 73.95.178.156 | start [2025/01/19 04:20] (current) – uninomiconadmin | ||
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==== Usage Tips: ==== | ==== Usage Tips: ==== | ||
* Most pages are named after their Unity C# counter-parts.((ie. If you want to know how Unity handles scene loading, go to [[SceneManager]])) | * Most pages are named after their Unity C# counter-parts.((ie. If you want to know how Unity handles scene loading, go to [[SceneManager]])) | ||
- | * You can subscribe to a page to receive email updates, or by RSS. | + | * You can subscribe to a page to receive email updates.((note: you'll need an account)) |
+ | * This wiki documents // | ||
==== Contributing: | ==== Contributing: | ||
- | Pages can be edited **anonymously**: | + | To encourage contribution, |
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===== Selected Pages ===== | ===== Selected Pages ===== | ||
- | * [[globalobjectid|]] | ||
- | * [[physicscallbacks|]] | ||
- | * [[playerloop|]] | ||
* [[scenemanager|]] | * [[scenemanager|]] | ||
+ | * [[library|]] | ||
+ | * [[globalobjectid|]] | ||
* [[runtimeinitializeonload|]] | * [[runtimeinitializeonload|]] | ||
+ | * [[playerloop|]] | ||
+ | * [[physicscallbacks|]] | ||
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start.1619714693.txt.gz · Last modified: 2025/01/15 04:35 (external edit)