unity_build_information_detection
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| unity_build_information_detection [2022/01/28 17:42] – 73.217.35.3 | unity_build_information_detection [2025/11/05 09:46] (current) – old revision restored (2025/10/22 09:10) klea | ||
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| ====== Inspecting Information from Built Unity Players ====== | ====== Inspecting Information from Built Unity Players ====== | ||
| - | It can be useful to inspect information from built Unity players((e.g. to check whether a certain DLL is used by the game)). | + | It can be useful to inspect information from built Unity players. |
| ===== High Level ===== | ===== High Level ===== | ||
| * [Android] .xapk/ | * [Android] .xapk/ | ||
| - | * Unity asset file headers | + | * Unity asset file headers can be inspected with any hex editor((Even Notepad works, although only for files <500KB. Notepad may struggle to open bigger files.)) |
| ===== Unity Version ===== | ===== Unity Version ===== | ||
unity_build_information_detection.1643391754.txt.gz · Last modified: 2025/01/15 04:35 (external edit)