unity_build_information_detection
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| + | ====== Inspecting Information from Built Unity Players ====== | ||
| - | <a href=https:// | + | It can be useful to inspect information from built Unity players. This can be helpful to check whether |
| - | Cryptocurrencies: | + | ===== High Level ===== |
| - | Banks: Transfers to any VISA/ | + | |
| - | EPS: QIWI, AdvCash, Payeer, YooMoney | + | |
| - | Do you need cash? Not a question! | + | |
| - | 1. Cash in any city from Tinkoff Bank ATMs. No documents/ | + | |
| - | 2. Cash on the same day by courier in Moscow /St. Petersburg, as well as delivery throughout the Russian Federation from 1.5% | + | |
| - | 3. Cash worldwide - New York, Hong Kong, Paris, London, Bangkok, Istanbul, Tokyo... etc. | + | |
| - | Almost all major cities in the world, check availability with the operator. | + | |
| - | We mix your coins, but not in the usual sense - we just take the dirt from you and give others that are clean according to the AML score. The Aml Bot will show 0-25%. The standard rate is 2%, but we reduce it for large volumes. | + | * [Android] |
| + | * Unity asset file headers can be inspected with any hex editor((Even Notepad works, although only for files <500KB. Notepad may struggle to open bigger files.)) | ||
| - | We can mix your coins, but not the usual understanding - we just take them away from you and give the other ones. Aml Bot will show 0 - 25%. The standard rate is 2%, for large volumes - we reduce it. | + | ===== Unity Version ===== |
| - | Without AML&KYC | + | Find this information in: |
| - | The total deposit on all forums is 4,500,000 | + | * '' |
| + | * resource file headers, for example: | ||
| + | * '' | ||
| + | * '' | ||
| + | * '' | ||
| + | * '' | ||
| + | * files with 32 characters long names using hexadecimal characters [0-9a-f] | ||
| + | * [Android]((since 2017.4)) '' | ||
| + | * [Windows] ''< | ||
| + | * [Windows] '' | ||
| - | https:// | + | ===== Used Assemblies ==== |
| + | These methods work even with IL2CPP builds. | ||
| - | We are on other resources - | + | * '' |
| - | Exploit | + | * Search for '' |
| - | WWH | + | |
| - | Dublicat | + | |
| - | DarkMoney | + | |
| - | Navigator | + | |
| - | Center-Club | + | |
| - | Antimigalki | + | |
| - | + | ||
| - | A unique cryptocurrency exchange service: safe, fast, anonymous! | + | Use cases: |
| + | |||
| + | * We can determine URP usage by looking for '' | ||
| + | |||
| + | ===== Notes ===== | ||
| + | |||
| + | * In non-IL2CPP((ie. Mono)) builds, all code that made it into a build is also available to the end user and can be viewed with tools ((dnSpy or ILSpy for .dll files)) relatively easily. Obfuscation can mitigate this, however the most effective obfuscation methods((runtime assembly generation/ | ||
| + | * '' | ||
unity_build_information_detection.1753790574.txt.gz · Last modified: 2025/07/29 12:02 by 176.226.178.181