The documentation is not correct about this function running after awake. It does by default, but not if you specify a load type:
The order of callbacks is: 1)
Providing no load type defaults to RuntimeInitializeLoadType.AfterSceneLoad, running the function after Awake.
Other versions that have been verified to also use this exact order:
Methods with RuntimeInitializeLoadType.AfterSceneLoad, or RuntimeInitializeLoadType.BeforeSceneLoad will only be called for the first scene in a run of the application, not every scene. 3)