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Animation Rigging (Package)

The new Unity animation system. It uses burst, which makes it speedy.

General Notes:

  • The RigBuilder component is so called because it “Builds” a hierarchy of constraints into a set of AnimationJobs. 1)
  • The RigBuilder Build step happens on Awake[research needed]. So, the ordering of constraints cannot be modified at runtime by re-ordering the rig itself.
  • All Constraint components must be under a Rig component.
ie. it is not used to 'author' a rig
animation_rigging_package.txt · Last modified: 2021/02/18 02:40 by uninomiconadmin