Animation Rigging (Package)
The new Unity animation system. It uses burst, which makes it speedy.
component is so called because it “Builds” a hierarchy of constraints into a set of AnimationJobs. 1)
The RigBuilder Build step happens on Awake[research needed]
. So, the ordering of constraints cannot be modified at runtime by re-ordering the rig itself.
All Constraint components must be under
a Rig component.
animation_rigging_package.txt · Last modified: 2021/02/18 02:40 by uninomiconadmin