animation_rigging_package
This is an old revision of the document!
Animation Rigging (Package)
The new Unity animation system. It uses burst, which makes it speedy.
General Notes:
- The RigBuilder component is so called because it “Builds” a hierarchy of constraints into a set of AnimationJobs. 1)
- The RigBuilder Build step happens on Awake, meaning the ordering of constraints cannot be modified at runtime by re-ordering the rig itself.[research needed]
- All Constraint components must be under a Rig component.
1)
ie. it is not used to 'author' a rig
animation_rigging_package.1613616027.txt.gz · Last modified: 2025/01/15 04:35 (external edit) · Currently locked by: 217.113.194.137