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assetmodificationprocessor

AssetModificationProcessor

IsOpenForEdit

  • assetOrMetaFilePaths contains either the asset.meta file (when clicking on imported files), or the asset file path (when clicking on unity assets).
  • assetOrMetaFilePaths never seems to contain more than one asset, even if multiple assets are selected. [research needed]
  • The function returns whether the inspector for this set of assets should be displayed. Returning false will disable the inspector.
  • I don't know what outNotEditablePaths does.[research needed]
assetmodificationprocessor.txt · Last modified: 2021/02/14 23:03 by uninomiconadmin