assetmodificationprocessor
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AssetModificationProcessor
IsOpenForEdit
- assetOrMetaFilePaths contains either the
asset.meta
file (when clicking on imported files), or the asset file path (when clicking on unity assets). - assetOrMetaFilePaths contains all assets which are currently selected. Usually this is just one, but for multi-selects will contain more than one.
- The function returns whether the inspector for this set of assets should be displayed.
I don't know what outNotEditablePaths does.
assetmodificationprocessor.1612885092.txt.gz · Last modified: 2025/01/15 04:35 (external edit)