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assetmodificationprocessor

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AssetModificationProcessor

IsOpenForEdit

  • assetOrMetaFilePaths contains either the asset.meta file (when clicking on imported files), or the asset file path (when clicking on unity assets).
  • assetOrMetaFilePaths contains all assets which are currently selected. Usually this is just one, but for multi-selects will contain more than one.
  • The function returns whether the inspector for this set of assets should be displayed.
  • FIXME I don't know what outNotEditablePaths does.
assetmodificationprocessor.1612885092.txt.gz · Last modified: 2021/02/09 15:38 by 73.95.178.156