assetmodificationprocessor
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AssetModificationProcessor
IsOpenForEdit
- assetOrMetaFilePaths contains either the
asset.meta
file (when clicking on imported files), or the asset file path (when clicking on unity assets). - assetOrMetaFilePaths never seems to contain more than one asset, even if multiple assets are selected.
- The function returns whether the inspector for this set of assets should be displayed. Returning false will disable the inspector.
- I don't know what outNotEditablePaths does.[research needed]
assetmodificationprocessor.1613338839.txt.gz · Last modified: 2025/01/15 04:35 (external edit)